Intramural Racquetball Ladder
Tournament Rules
1. Players will be randomly assigned positions at the beginning of the
tournament.

2. There is a limited number of rackets and balls for individual use by checking
them out a the Rains center equipment room.  This equipment is limited and
can't be guaranteed.

3. All necessary contact information as well as ladder standings, will be posted
on the website.  

4. In order to move up the ladder, you may challenge someone (1) or (2) levels
above you.

5. After each game the player who wins is responsible for emailing the intramural
director the results of the match by the end of the week.

6. Players will play the best of three.  The first two games are played to 15 and
the winner must win by 2.  The third game is used as a tiebreaker.

7. If you beat the player you challenged, you take their spot, and the loser
moves down one spot.  If a player challenged an individual (2) spots above and
wins, the loser will still only move down one spot, consequently pushing the
payer underneath to a lower level.

8. If you beat the player who challenged you, there is no movement of positions
on the ladder.  Keep in mind your position can be go down even when not
playing a match.

9. You are able to make (2) challenges a week and it is strongly recommended
that at least one challenge is made per week.  

10. If challenged, you have one week to set up a match.  If a week (7days) has
gone by and there has been no contact, the challenger must contact the
intramural director and that position will be awarded.

11.  The player in the number 1 spot cannot make any challenges, they can only
respond to challenges.