Intramural Dodgeball Rules
1. Be on time. If unable to fill full team by scheduled start time, team will forfeit. The refs will
make the final decision on forfeits. All students must show valid ID to be elgible

2. If both teams are unable to fill full teams, both will be given losses.

3. One forfeit will exclude that team from the league.  If a team thinks it will not be able to
make a game, that team is required to call before Noon of that day in order to avoid a forfeit.  
A loss will still be awarded but the team will not be eliminated.

4. No drinking. Anyone caught drinking alcohol or acting intoxicated will immediately be thrown
out of the league. This decision is at the discretion of the refs and IM officials.

5. The referees' decisions are final.  If Anyone argues with the refs, their team will be warned
once.  After that point, anyone arguing will be ejected.

6.  If one player is ejected from two games in a season, they will be ejected from the league.

7. The purpose of the game is to eliminate all of the players on the opposing team. Eliminate
players by hitting them with the ball. A player who is hit with the ball, without catching the ball,
is out and must wait on the sideline.

8. If a player catches a ball, they bring back a player on their team who is out.  Players are
brought back into the game in the same order they were knocked out.

9. Players are brought back into the game in the order they were knocked out.

10. Players may deflect a ball with a ball they are holding. This does not knock them out.  
Once a ball is deflected by a held ball, the ball is dead. No one can be knocked out by the ball
and no one can catch the ball.

11. If a ball is ised to deflect a ball and the ball used as a deflection is dropped, the player is
out.

12. Only one player out per thrown ball.

13. No head hunting is allowed.  Any player who intentionally is caught head hunting will be
out.

14. Clothes are the person.

15.  If player A throws at player B and the ball deflects in the air and player C who is on player
B's team, catches it, nobody is out and nobody can come back in.  Play just continues.

16.  Players on the sidelines may hand active players dead balls on their side of the court.  If
there are no substitutions available, then a player may walk out of the end line to acquire a
ball but must return through the same line they left.  Once the player comes back to the court
they become active.

17. Balls must pass the black line before any throws can be permitted at the start of games.

18. 6 players on each team will be on the court.  A team is alloted 10 spots maximum.  






19. Only thrown balls will be allowed, no kicking, heading, kneeing or any other type of action
will be allowed.

20.  Any person who attempts to dodge out of the designated court space will be called out.

21. Games will be played best 2 out of 3.

22. Each individual match will be capped at 15 minutes.  This time may be increased or
decreased at the refs' discretion.  Whoever has the most players on the court at that time
wins the match.  If both teams have equal numbers, the match becomes sudden death.

23. No stalling. If one team is hoarding the balls, they will be warned once and then forfeit that
match.  A team who has a ball adavantage will have 15 seconds to thrwo balls.  The rule for
infraction is that the officials will call a random person out.